译者:这是一篇发表在《极客研究(Journal of Geek Studies)》的论文,作者Harriet B. Drage。原文链接见文末。《极客研究(Journal of Geek Studies)》发表与极客文化相关(游戏,动画,etc)的自然科学和人文科学方面的文章(虽然游戏相关的文章占了大头),上面时常能见到一些有趣的脑洞。这是一本非同行评审、开放获取的非营利性在线期刊,翻译一下就是“套着科研期刊皮的非严肃杂志”(但是它也正经有ISSN号和编辑部)。期刊官网点此,各位可以前去观光,也可以尝试投稿(嘿!
宝可梦中的真节肢动物多样性:探寻祖先类型
作者:Harriet B. Drage,洛桑大学地球科学研究所
harriet.drage@unil.ch
真节肢动物(Euarthropoda)包括现存的昆虫、蜘蛛等类群,以及已灭绝的三叶虫等干群(进化树上早期分化的物种),是地球上多样化程度最高的动物类群。真节肢动物已成为自寒武纪早期起数量最多、种类最丰富的动物类群之一(Giribet & Edgecombe, 2019)。它们对地球环境及其他动物的演化产生了深远的影响,也对生态系统的正常运转以及人类社会至关重要。因此,它们在人类文化中被经常提及也并不奇怪。它们在电子游戏中也经常出现,在宝可梦生物圈中更是展现了丰富多样的形态(The Pokémon Company, 1996至今)。
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