“现在我们自豪地宣布,与行业领导者合作推出‘无障碍游戏倡议(Accessible Games Initiative)’(以下简称:AGI)。该倡议展示了,当我们在整个行业为帮助更多人体验‘游戏的力量’,而携手合作时,我们能够产生的影响有多大。”
在今年的GDC上,The Entertainment Software Association(ESA)总裁兼首席执行官Stanley Pierre-Louis革履于讲席,用清晰的声音,向行业宣布这样一份倡议,它由EA、谷歌、微软、任天堂、索尼互动娱乐,以及育碧,六家行业巨头共同发起,并已吸引亚马逊、拳头、SE、华纳兄弟等公司参与其中。
参考资料(部分):
[1] Mcevoy, sophie (Ed.). (2025, March 21). ESA Launches Accessible Games Initiative to Improve Visibility of Accessibility Features. Gamesindustry. https://www.gamesindustry.biz/esa-launches-accessible-games-initiative-to-improve-visibility-of-accessibility-features
[2] Fogel, S. (Ed.). (2019, January 4). Video Game Communications Now Subject to U.S. Accessibility Law. Variety. https://variety.com/2019/gaming/news/video-games-cvaa-accessibility-law-1203099440/
[3] United states congress. (2010, October 8). Twenty-First Century Communications and Video Accessibility Act of 2010. Congress. https://www.congress.gov/bill/111th-congress/senate-bill/3304/text
[4] 日本参議院. (2022, May 25). 障害者による情報の取得及び利用並びに意思疎通に係る施策の推進に関する法律 (令和4年法律第 50 号). 内閣府ホームページ. https://www8.cao.go.jp/shougai/suishin/jouhousyutoku/pdf/jouhou_honbun.pdf
[5] 政府広報オンライン. (2025, April 21). 事業者による障害のある人への「合理的配慮の提供」が義務化. 政府広報オンライン. https://www.gov-online.go.jp/article/202402/entry-5611.html
[6] European parliament. (2019, June 7). Directive (EU) 2019/882 of the European Parliament and of the Council of 17 April 2019 on the Accessibility Requirements for Products and Services. Eur-Lex. https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A32019L0882
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