你可以否定严肃,但你无法否定游戏。
play is "an occasion of pure waste: waste of time, energy, ingenuity, skill, and often of money."
This book easily belongs in a list of the great classics of game studies alongside Homo Ludens, but it is referenced far less often.
We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken.
As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary.
游戏确实需要发展出一套必须的术语,以便我们这一领域形成的共识能被大家分享。 游戏确实需要再一些原则限制下推动。
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这套分类方法基于玩家的需求进行分类
德西和瑞安提出了一种动机理论,该理论假设了所有人都试图满足的三种需要:能力、关联性和自主性
耶斯佩尔·尤尔的书籍
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